liqkit_ui

The iOS 26 Liquid Glass design system for Flutter. 76 components, every one with goldens, live previews, and interactive code snippets.

MIT licensed · pure Dart pub workspace under Melos

76 components

Every primitive forui and shadcn/ui ship — accordion, dialog, tabs, toast, breadcrumb, command palette, tree view, kanban — plus 37 iOS-26-specific surfaces (face ID, status bars, app icons, materials, bezels, keyboards) with no equivalent elsewhere.

Liquid Glass throughout

Every glass-bearing surface routes through a single `LiqGlassSurface` primitive — proper backdrop blur, hairline rim, vibrancy highlight. Animations centralise in `LiqMotion`; typography auto-switches between SF Pro Text and SF Pro Display per Apple’s 20pt rule.

Pure Dart, golden-tested

Canonical tokens captured from Figma into typed Dart classes. Every widget has goldens asserting exact pixel dimensions. Steady-state dependencies are Dart-only — no JS toolchain.

Live previews + interactive snippets

Each docs page iframes a Flutter Web app rendering the actual widget. Snippets are extracted with `// {@highlight}` markers so you copy exactly what runs in the preview.

What’s in the box

76 components across six build phases. Every category linked from the sidebar.

PhaseCountSample
iOS chrome37Face ID, status bar, bezel, app icon, keyboard, material
Foundation16Accordion, dialog, drawer, tabs, toast, tooltip, badge, card
Form/input6Calendar, time picker, OTP, number field, combobox, chip
Advanced5Command palette, carousel, hover card, resizable, data table
Phase 55Tree view, rich editor, line chart, bar chart, kanban
Parity gaps7Collapsible, toggle group, scroll area, bottom nav, date picker field, time field, textarea
Total76

Ready to build?

Add liqkit_ui to your pubspec.yaml and import a single barrel.

dependencies:
  liqkit_ui: any